A downloadable game

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Open source and in active development, Last Stand is a top-down arena survival game built on Storm! Engine v2. Kite the horde. Shoot what closes in. Trade retreat for time while the spawn ramp keeps climbing until you die.

Move with WASD → Aim with mouse → Click to fire → Get hitRetreat to regenerate while the arena fills behind you.

Every second you survive, the spawn rate increases. Every second you spend regenerating health, the horde grows thicker. There is no winning, only a high score to chase.

Features

  • Continuous Spawn Ramp: Spawn rate climbs throughout the entire run. Robots join at 2 minutes. Other survivors with bad intentions arrive later. The pressure never stops.
  • Regen with a Price: Health regenerates after 3 untouched seconds, but every second spent regenerating is another second for the spawn ramp to build the horde.
  • Melee-Only Enemies: Every enemy chases the player, faces its target, and rushes in to crowd them.
  • Weapon Pickups: Pick up the Gun, Machine Gun, or Silencer. Each weapon has a distinct fire rate and damage profile.
  • Minimap & HUD: Health bar, arena outline, and player, enemy, and pickup dots are drawn after the vignette so the UI stays bright and readable.
  • Pooled Bullets: Up to 128 bullets are managed through a free-list pool to avoid unnecessary runtime allocations.

Weapons

  • GUN — Balanced • 10 RPS • 1 DMG
  • MACHINE GUN — Fast • 25 RPS • Spread • 1 DMG
  • SILENCER — Slow • 5 RPS • 2 DMG • Precise

Enemies

  • ZOMBIE — Basic • Spawns from start • Melee
  • ROBOT — Faster • Spawns at 2:00 • Pushes harder
  • OLD MAN — Tanky • Spawns late • High HP • Slow

Download

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Click download now to get access to the following files:

https://github.com/WillSams/last-stand/archive/refs/heads/main.zip
External

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